Light gun games are renowned for their "hand-holding", because they're on rails and they bring you from point A to point B, but there is something to be said for the pure, visceral arcade-like experience of playing light gun games. They simply assume you are far enough from the screen that pointing at the camera or the screen doesn't make much of a difference. It's right in theory (as Move needs to know where camera is), but these games don't have the follow up calibration phase which asks to point at the corners of the screen. This is the very same "simple calibration" thing Modern Combat Domination does. Point it straight at the screen otherwise you'll have to point the Move upwards in order to point straight in-game. Actually, you can press the Trigger the second time instead of Square.Īs for calibration, if you sit close to the TV and the PS Eye is high above you, don't point at the camera as the game says. Pro-tip about quick reload: game says you have to press Square twice, one to start reload, and another one when the mark crosses the fat section of the bar. Can't wait to get the full game tomorrow (with DS2 Limited Edition). That message is "Nicole is Dead.Loved the demo (with the Move). The first letter in each 12 chapter titles spells out a hidden disturbing message. You can also hear it in an elevator on Chapter 6. If you listen carefully, you can hear Twinkle Twinkle Little Star from one of the game trailers. When you begin Chapter 10, walk into the room with the dead Unitologists in it. That will be the end of him.ĭon't forget the Power Node the Hunter drops. He comes back in a later act, so use the same strategy and then fry him with the Rocket engines. Then you freeze him and he gets taken away. I found that it is best to shoot of his legs because he doesn't regenerate them immediately and he is much slower without legs. The first time you encounter him is tough, and you just have to run. If you don't know, he is a regenerating necromorph that cannot be killed. Grab the explosive canisters, and launch them in the center, or grab the lathan pod and launch it into the center. Then when the center opens aim for the orange ball. You'll start on the same difficulty, but have all your upgraded equipment, extra nodes and credits and plans for the Military Suit (a level six armor).įirst, take out the tentacles. Dead Space tipsīeat the game, save and load your cleared save data. It does not allow you to change the difficulty though. When you reload your game you will start with all your same stuff, plus the backstory logs, the level 6 suit schematic and some extra power nodes and credits. New Game+: You get this when you beat the game, it will ask if you want to save. It will be in your inventory when you reload that game to play again, it will be in your inventory as a schematic. Military Suit: This is the Level 6 Suit Upgrade, you get this after beating the game once on any difficulty. You get this after beating the game on any difficulty. Impossible Difficulty: This says it all, the hardest difficulty available. These are the extra 6 logs you get for Chapter 12 after beating the game and starting a new game on that same file. Triangle, square, triangle, triangle, square, triangle - Refill Stasis meter Dead Space unlockablesīackstory Logs: These are the few logs that give some more background on the game. Square, square, triangle, triangle, triangle - More Oxygen Triangle, Square, Triangle, Square, Square, Triangle, Square, Square, Triangle, Square, Square, Triangle - plus 5 Nodes Triangle, square, square, square, triangle - adds 2 power nodes, one time only Square, square, square, triangle, square, triangle - 5000 credits, one time only Square, square, square, triangle, triangle - 2000 credits, one time only Square, triangle, triangle, triangle, square, square, triangle - 10000 credits, one time only Square, square, square, triangle, square - 1000 credits, one time only Pause the game before entering these cheats.
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